#ifndef GLMMESH_H
#define GLMMESH_H

#include "glm.h"
#include "glmint.h"

#include <iostream>

class GlmMesh
{
public:
	GlmMesh();
	~GlmMesh();
	bool Load(const std::string& filename);
	void Unload();
	void Draw();

private:
	GLMmodel* m_model;
};

#endif